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I noticed the below happen upon the execution of my call of the sever, what is the wrong thing here!
getItems(){
print('getItems');
request = new HttpRequest();
request.onReadyStateChange.listen(onData_getItems);
request.open('POST', host+'/getItems');
request.send(' ');
}
onData_getItems(_){
print('call'); // --> printed 4 times!!
if (request.readyState == HttpRequest.DONE && request.status == 200) {
print('Data loaded successfully..';
print(request.responseText); // --> printed 1 time!!
for(Map item in JSON.decode(request.responseText)){
LineItem..children.add(new OptionElement(value: item['Code'], data: item['Name']));
}
}
else if (request.readyState == HttpRequest.DONE &&
request.status == 0) {
print("could not connect to server, contact your admin");
}
else print('something else'); // --> printed 3 times
}
the above is executed in my custom element:
class getPurchaseLines extends HtmlElement {
static final tag = 'get-POlines';
factory getPurchaseLines() => new Element.tag(tag);
var shadow, LineItem, LineQty, Lineprice, clsBtn;
getPurchaseLines.created() : super.created() {
shadow = this.createShadowRoot();
LineItem = new SelectElement()
..children.add(new OptionElement(value: '0', data:'Stock Code'));
LineQty = new InputElement()..type='number'..placeholder='Qty'..style.width='50px';
Lineprice = new InputElement()..type='number'..placeholder='price'..style.width='50px';
LineQty.onKeyUp.listen((e){if(LineQty.checkValidity() == false)LineQty.value='0';});
Lineprice.onKeyUp.listen((e){if(Lineprice.checkValidity() == false)Lineprice.value='0';});
shadow.host
..style.position='relative'
..style.display='inline-block'
..style.verticalAlign = 'top'
..style.backgroundColor = '#ffffff'
..style.boxShadow = '1px 1px 5px #333333'
..style.boxSizing = 'border-box'
..style.marginTop='2px'
..style.padding = '4px'
..style.paddingRight='30px'
..style.borderRadius='2px'
..style.fontSize='14px'
..style.transition = 'all 0.2s ease-in';
clsBtn
..onClick.listen((e)=> this.remove())
..style.position='absolute'
..style.right = '5px'
..style.top = '5px'
..style.color = 'black'
..style.cursor = 'pointer'
..style.zIndex = '1'
..style.fontSize = '16px'
..style.fontWeight = 'solid'
..classes.add('ion-close-circled')
..text='x'
;
shadow.nodes..add(LineItem)..add(LineQty)..add(Lineprice)..add(clsBtn);
}
which is called in my function as below:
Future fonixFuture() => new Future.value(true);
for (var line in orderLines){
fonixFuture()
.then((_)=> LineDisplay = new getPurchaseLines())
.then((_)=> LineDisplay.getItems())
.then((_)=> this.parent.nodes.add(LineDisplay))
.then((_)=>print(this.parent.nodes));
}
and only the last element (LineDisplay) shows the correct getItem() results. for example if I've 4 lines, the LineDisplay is:
- printed "call" 16 times in the counsle
- display the element LineDisplay 4 times in the browser
- the items field in the first 3 'LineDisplay' is null, while the last one shows the items executed correctly.
Attached illustration of the issue.
asked 38 secs ago
DARTlang server callback happen 4 times instead of 1
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