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I am using a function to add an element to an array using array.append()
. Oddly, the array does not save the element and when checking the count, it will be empty. When putting the same code into a Playground, it will work like it should.
Class 1 (where the function is to add an element):
class FirstClass {
var array:[(Int, Int, String)] = []
func add(var1:Int, var2:Int, var3:String)
{
array.append((Int, Int, String)(var1, var2, var3))
println(array.count)
}
}
Class 2 (from where I call the function):
class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
FirstClass().add(1, 2, "xxx")
FirstClass().add(2, 1, "xxx")
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
I can see that the array is empty, because I always print the count after every adding.
Has anyone else experienced something like that?
asked 1 min ago
Swift - Array won't save elements
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