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I tried to make some simple animations in a ViewRenderer but its not working at all. I need this in a Renderer because I cannot use the Animations in Forms in this case. This is a minimized Renderer to show what I have tried:
[assembly: ExportRenderer(typeof(AnimationTest.FeedbackView), typeof(AnimationTest.iOS.FeedbackViewRenderer))]
namespace AnimationTest.iOS
{
public class FeedbackViewRenderer : ViewRenderer
{
UILabel Label;
public FeedbackViewRenderer()
{
}
protected override void OnElementChanged(ElementChangedEventArgs<View> e)
{
base.OnElementChanged(e);
if (e.NewElement != null)
{
SetNativeControl(GetView("TEST"));
Decay();
}
}
void Decay()
{
UIView.Animate(333, 2000, UIViewAnimationOptions.CurveEaseIn, () =>
{
Label.Layer.Opacity = 0;
}, () =>
{
Label.RemoveFromSuperview();
});
}
UIView GetView(string text)
{
var view = new UIView();
Label = new UILabel
{
BackgroundColor = UIColor.Black,
Text = text,
TextColor = UIColor.Red
};
view.Add(Label);
return view;
}
public override void LayoutSubviews()
{
base.LayoutSubviews();
Control.Frame = new CGRect(new CGPoint(), Frame.Size);
Label.Frame = Control.Frame;
}
}
}
asked 42 secs ago
Is using UIView.Animate in a ViewRenderer possible?
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