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I am working on Unity and I have some custom fonts which I have imported in the Assets/Resources/Fonts folder. I am able to use these fonts well.
I know unity create some binary files like "450f876fa8a06e347b802bbbd5371ebe" for all the resources(like fonts, images, Models etc.) in project and puts it inside assets\bin\Data folder.
I want to know if its possible to get any information about the resources from these files. Information can be any thing like name of resource, type of resource, file extension of resource etc. I j
asked 16 secs ago
Unity: Original resources from .apk build for android
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