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I have a polygon and I am animating it to go in a linear path.
var anim = new Kinetic.Animation(function(frame) {
shape.setX(99);
if(shape.getPosition().y < window.innerHeight/2){shape.setY(shape.getPosition().y + frame.time/48);};
}, layer);
So this animation works except the shape never goes to the center of the page's height, instead it is always a bit after. I know this is because of shape.getPosition().y < window.innerHeight/2 but making it shape.getPosition().y == window.innerHeight/2 will cause the shape to never stop because the calculation will never be exactly window.innerHeight/2 I was wondering if anyone had any ideas on how I could animate an object to an exact coordinate.
asked 58 secs ago
KineticJS Animate shape to go to exact position
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