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I know at least one value is not zero and sum is still always 0
Why?
get
{
Debug.WriteLine("ILockSumN");
Debug.WriteLine(iLocks[2, 1] == (Int32?)null ? 0 : (Int32)iLocks[2, 1]);
Debug.WriteLine(iLocks[3, 1] == (Int32?)null ? 0 : (Int32)iLocks[3, 1]);
Debug.WriteLine(iLocks[6, 1] == (Int32?)null ? 0 : (Int32)iLocks[6, 1]);
Int32 sum =
iLocks[1, 1] == (Int32?)null ? 0 : (Int32)iLocks[1, 1] +
iLocks[2, 1] == (Int32?)null ? 0 : (Int32)iLocks[2, 1] +
iLocks[3, 1] == (Int32?)null ? 0 : (Int32)iLocks[3, 1] +
iLocks[4, 1] == (Int32?)null ? 0 : (Int32)iLocks[4, 1] +
iLocks[5, 1] == (Int32?)null ? 0 : (Int32)iLocks[5, 1] +
iLocks[6, 1] == (Int32?)null ? 0 : (Int32)iLocks[6, 1];
Debug.WriteLine(sum);
return sum;
}
asked 37 secs ago
Why is the Int32 sum always returning 0?
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