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There are so many 3D engines, each having its own pros and cons, but some fit for one particular situation, and for others it does not. I am not talking only about games, I think gone are the days when 3D was used in games only.
So has someone taken care to sort out which library to use when, library's language dependency, its normal pros and cons? It would be better if it resembles with current era.
asked 21 secs ago
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