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I had created an SVG object using Inkscape and imported it to the blender version 2.65 and converted it into 3d by the options provided in blender and tried to export it to three.js . When it is exported to other formats ( eg : obj , X3D ) it works fine and the exported js contains values. but when it is exported to three.js the verticies / co-ordinates are empty . How to resolve it ? I had used the latest version(2.65) add on . Below is the three.js file i had exported . it contains no vertices ,
{
"metadata" :
{
"formatVersion" : 3.1,
"generatedBy" : "Blender 2.7 Exporter",
"vertices" : 0,
"faces" : 0,
"normals" : 0,
"colors" : 0,
"uvs" : [],
"materials" : 0,
"morphTargets" : 0,
"bones" : 0
},
"scale" : 1.000000,
"materials" : [],
"vertices" : [],
"morphTargets" : [],
"normals" : [],
"colors" : [],
"uvs" : [],
"faces" : [],
"bones" : [],
"skinIndices" : [],
"skinWeights" : [],
"animations" : []
}
can any one help me?
asked 25 secs ago
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