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I have checked several examples and tutorials, but they are all different and confusing, and I couldn't figure them out completely... What I want is to send a given file from a client app to a server app, here is where I am so far
Client-side send file:
client = new TcpClient();
client.Connect(serverIP, serverPort);
byte[] file = File.ReadAllBytes(Constants.TARGET_PATH_LOGS + "squad.jpg");
byte[] fileBuffer = new byte[file.Length];
NetworkStream stream = client.GetStream();
stream.Write(file, 0, fileBuffer.GetLength(0));
Server-side receive file:
NetworkStream stream = client.GetStream();
stream.Read(???);
???
What do I need to do now in the server side to save the file properly?
asked 1 min ago
Send file using TcpClient and NetworkStream
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