vendredi 14 mars 2014

How to detect if a browser supports ping-pong frames in javascript?


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I have a websocket application in which the server (written in Java by using Netty) periodically sends ping frames to clients to detect if their connections are still alive (indeed it may happen that the client's network connection goes down and the server is not able to detect it). But what if a particular browser does not support the ping-pong function? How can I detect it in javascript? E.g., for websocket I use if(!window.WebSocket) {...}, but what about ping-pong?



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