samedi 31 janvier 2015

Unity C# If and Else both executing


Vote count:

0




So I'm having an issue where the if executes and then the else is executing as well the code looks like this below



if (PlayerManagement.players[i] == null){
print ("no");
}else{
print ("yes");


My console is printing both yes and no for the same object. Apparently it is both null and not null at the same time. How is this possible?



asked 1 min ago







Unity C# If and Else both executing

Aucun commentaire:

Enregistrer un commentaire